Content:Characters: Difference between revisions

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* '''When adding text credits''', the preferred format is "English (Kanji (Romaji))", if you know all 3, "Romaji (Kanji)" if you aren't sure of the translation and "Kanji" if you're unsure even about the reading.
* '''When adding text credits''', the preferred format is "English (Kanji (Romaji))", if you know all 3, "Romaji (Kanji)" if you aren't sure of the translation and "Kanji" if you're unsure even about the reading.
==Character Guises==
Character guises are a way to link multiple "versions" of a character. They're asymmetrical, hierarchical, parent-child relations; one side is generally known as "parent" guise (also "main" guise) and the other is generally known as "child" guise or simply "guise". To set a character as the ''child'' guise, edit it and set the ''parent'' guise in the "Guise of" field. The parent guise will automatically be considered as the main guise once that change is approved. That is the only way to set guises; it is not possible to do it the other way around.
A child guise may have ''only one parent'', but a parent guise may have ''any number of children''. A child guise may also have its own children, recursively; having a parent does not interfere with being set as parent for a third character. An example of that is the guise chain of [https://anidb.net/ch1913 Illyasviel von Einzbern]. Among its guises, Illyasviel has a counterpart in the [https://anidb.net/a9042 Fate/Kaleid Liner Prisma Illya] universe; that counterpart has, among its guises, a magical girl version, and that magical girl version has several guises of its own: from top parent to bottom, that's a chain of, so far, four positions in total (original Illyasviel -> FKL Illyasviel -> Prisma Illya -> multiple guises).
===When to add new guises and when not to add them===
* Do '''NOT''' add new characters to serve as guises of existing characters unless you are '''SURE''' that they should be added. Consult a mod before doing anything if you're not sure.
* Do '''NOT''' add guises to Pokemon or Digimon without consulting with worf first. Consider this your only warning.
* '''Irreconcilable''' changes to factual data ''not covered by tags'', such as the character's birth date, justify new guises.
* '''Major''' changes to character design, such as those tied to a change of character design''er'' in a reboot series, justify new guises. This does not include SD designs, which are treated separately (see below).
* '''Major''' aging (baby vs child vs adolescent vs adult vs elderly) '''generally''' justifies new guises, but ''not always''. Unless a mod says otherwise, assume it does.
* Disguises that involve taking on a different identity, such as those of magical girls, '''generally''' justify new guises, but ''not always''. Unless a mod says otherwise, assume they do. A noteworthy exception is [https://anidb.net/ch1283 Kinomoto Sakura], who does not receive guises for each of her countless changes in magical girl wardrobe.
* Super deformed (SD or "chibi") guises should only be added when they have significance. A short special self-parody episode or a few short regular-episode scenes featuring SD designs '''do not''' justify SD guises, but an entire self-parody show with SD guises probably does. Assume they shouldn't be added and always contact a mod before adding any.
* Major shifts in personality and relations '''may''', but '''generally won't''', justify new guises. '''Always''' contact a mod ''before even considering'' adding any. Be advised that, unless you have a ''very'' good case for adding the guise, it will be shot down.
* '''Minor''' changes such as one or two tags no longer being valid as a result of a plot event or very minor design changes '''will never''' justify new guises. Don't bother with those.
===Choosing the parent guise===
# If a guise can be identified as '''clearly''' the most important one, it'll be set as the main one. This '''does not''' include maybes such as "X looks a teeny tiny bit more relevant than Y"; there must be a ''compelling'' difference in plot role.
# That failing, if a guise can be identified as '''clearly''' the "true" or original version of the character, it will be the main one. Just as before, this '''does not''' include maybes; there must be ''compelling'' evidence pointing at one guise as being the original one.
# That failing, whoever appears first, in chronological release order of the relevant episodes, and in order of appearance if on the same episode, will be the main guise.
# We are yet to see a case that can't be handled that way, such as two guises being introduced in two unrelated episodes released on the same day. Should such a case ever appear, set the character that gets added first as the main guise and report the child guise to the mods. If such a case shows up and the characters are set the other way around, ''do not'' attempt to reverse the relation; simply report it and mention that they are reversed.


==Character Relations==
==Character Relations==
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Character relations are '''long-term links''' established between characters. There must be an element of '''permanence over time'''; in other words, '''a single incident is NOT a relation'''. For example, assume two characters in a fighting show fought once; that does '''NOT''' constitute a relation. Fighting once isn't a relation; being rivals is a relation, being enemies is a relation, and these are reasons they might fight, but the fight itself doesn't form a relation. Furthermore, if they fought within a tournament, when they were merely opponents, the reason for the fight is simply the tournament itself, with no relations coming into play. On the other hand, if the same characters fight repeatedly for whatever reason, such as being rivals, or as part of their routine training to become stronger, ''then'' a relation exists between them. A character relation should exist because it has long-term relevance, and the opponent of the week does not have long-term relevance, but a repeated opponent might, and a constant opponent certainly does. Common sense applies.
Character relations are '''long-term links''' established between characters. There must be an element of '''permanence over time'''; in other words, '''a single incident is NOT a relation'''. For example, assume two characters in a fighting show fought once; that does '''NOT''' constitute a relation. Fighting once isn't a relation; being rivals is a relation, being enemies is a relation, and these are reasons they might fight, but the fight itself doesn't form a relation. Furthermore, if they fought within a tournament, when they were merely opponents, the reason for the fight is simply the tournament itself, with no relations coming into play. On the other hand, if the same characters fight repeatedly for whatever reason, such as being rivals, or as part of their routine training to become stronger, ''then'' a relation exists between them. A character relation should exist because it has long-term relevance, and the opponent of the week does not have long-term relevance, but a repeated opponent might, and a constant opponent certainly does. Common sense applies.
===Character relations in porn (hentai) entries===
Generally speaking, in porn, character relations where only sex is involved (without a clear indication of feelings of some sort) should not be considered of the love interest type.


===General notes on character relations===
===General notes on character relations===
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Please note that couples are '''NOT''' valid family relations; please use the appropriate couple-centred relations instead. If, however, the relation is incestuous, both the couple relation and the regular family relation should evidently be added.
Please note that couples are '''NOT''' valid family relations; please use the appropriate couple-centred relations instead. If, however, the relation is incestuous, both the couple relation and the regular family relation should evidently be added.


Please also note that some relations never end.
The death of a character may or may not end a character relation, depending on the specifics of each case. Generally speaking, however, it '''tends to''' imply its end. Exceptions exist, and include (but aren't necessarily limited to) "is family of" (please see the notes on that relation for more information) and the "kills"/"is killed by" relation pair (for obvious reasons). Use common sense and evaluate the impact of death on the specific relation, on a case-by-case basis. For example, the death of a love interest (i.e. the target of the love interest) generally ends the character relation. However, the death of the the person having a love interest (i.e. the person in love) does not end the character relation; the person in love continues to hold the love interest up, possibly until they move on to someone else. Please also note that some relations may never end.


Please see each specific relation for more detailed instructions, or contact Hinoe per above if the information is unavailable.
Please see each specific relation for more detailed instructions, or contact Hinoe per above if the information is unavailable.
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===is an ally of===
===is an ally of===
The characters have some sort of alliance for common goals. Details on the alliance should go on the comment. '''Attention:''' when people swear to be "blood brothers" or anything similar, '''this''' is the relation type that should be set; not "is partner of", not "is friends with", not "other", most definitely not "is family of".
The characters have some sort of alliance for common goals. Details on the alliance should go on the comment. '''Attention:''' when people become "sworn siblings", "blood brothers", or anything similar, '''this''' is the relation type that should be set; not "is partner of", not "is friends with", not "other", most definitely not "is family of". Please use "sworn siblings" as standard comment when "blood brothers" would otherwise apply.


===is being led by / is the leader of===
===is being led by / is the leader of===
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===is killed by / kills===
===is killed by / kills===
On its own, that relation is entirely self-explanatory. A comment might elaborate on the circumstances, reasons, means employed, and so on; some examples might include "stabbed in the jugular vein with a ballpoint pen" or "accidentally shot on the forehead". Clearly, this relation never ends.
On its own, that relation is entirely self-explanatory. A comment might elaborate on the circumstances, reasons, means employed, and so on; some examples might include "stabbed in the jugular vein with a ballpoint pen" or "accidentally shot on the forehead". Clearly, this relation never ends, unless the character is brought back to life (think Dragon Ball Z). If the relation is ended by bringing the character back to life, the circumstances of that event should be mentioned in the comment, such as in "died in a fight in episode 98, but brought back by Shen Long in episode 127".


===is the creator/founder of / was created/founded by===
===is the creator/founder of / was created/founded by===
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